# Hadal Relay > Hadal Relay is a side-scrolling deep-sea shooter for iPhone and iPad (iOS 15 or later, landscape). Salvage divers in heavy suits push along the sea floor against the Bloom, a reef of self-building machines. Every failed attempt comes back on the next try as a cyan relay that retraces its route and fires the same shots, and those shots deal real damage. Coming soon to the App Store. - Controls: drag on the left half of the screen to run and aim in eight directions, tap the right half to jump. The gun fires by itself when a machine is in view; hold LOCK to keep your aim while running. - Relays: one hit ends a try and spends one of the dive's three air tanks; the reach restarts. Up to three relays at once. Relays cannot be hit and never finish a reach on their own; three stars go to a dive with no deaths. - Campaign: three trenches (Wreck Shelf, Coral Works, Black Basin) of three dives each. A dive is three reaches of 30 to 45 seconds, then a boss core. Five guns (Pulse, Fan, Arc, Lance, Seeker) come from crates hanging on cables. - Free to start with in-app purchases: Trench 1 is free with 3 Spare Tanks. Full Campaign ($3.99, one-time) opens Trenches 2 and 3 plus the Coral Warden and Lantern suits; Spare Tank packs of 5 ($0.99) or 15 ($1.99) are optional. Restore Purchases is in Settings and the Shop. - No ads, no account, no analytics or tracking. Progress is stored only on the device, and the game plays fully offline. The game is in English. ## Pages - [Home](https://nguyenvanlamm.github.io/hadal-relay-site/index.html.md): what the game is, how relays work, controls, campaign, prices and questions - [Support](https://nguyenvanlamm.github.io/hadal-relay-site/support.html.md): contact, how to play, purchases, refunds and progress - [Privacy Policy](https://nguyenvanlamm.github.io/hadal-relay-site/privacy.html.md): what the game stores on the device and what it never collects ## Optional - [Website](https://nguyenvanlamm.github.io/hadal-relay-site/): the HTML landing page