Every critter is a step
Some walls are too high to jump. The critters are your stairs.
Pick your step
Choose which critter to stomp and where. A block in the wrong place is a step to nowhere.
New tricks each world
World 1 has waddlers and hoppers. Later worlds add gliders, blocks in mid-air, and spiky critters you cannot stomp.
Lanterns save your spot
Light a lantern on the trail and a fall sends you back there, not to the start.
How to play
One thumb, a few minutes a level, a lit cabin at the end.
Tap to hop
Tuck runs on his own. Touch anywhere to jump.
Hold to go higher
Keep your finger down for a longer, higher hop over gaps and ledges.
Stomp and climb
Land on a critter, then use the block it leaves to reach the next ledge.
What you get
36 levels, 3 worlds
Pinefall, Frostridge and Aurora Peak, each longer and trickier than the last.
Three snowflakes a level
Earn one for each: reach the cabin, find the three hidden mittens, and finish without a fall.
Two helpers
A Snow Globe rewinds three seconds after a fall. A Cozy Scarf shields you from one bump. Earn both in play, or trade glints for them: the shiny bits you pick up in levels.
Pricing
No subscriptions, no timers.
World 1
Free12 full levels to learn tap, hold, stomp and climb, to see if you like it.
All Worlds
$3.99One time. Opens Frostridge and Aurora Peak: 24 more levels with gliders, mid-air blocks and spiky critters.
Booster packs
$0.99 / $2.99Optional: 5 or 15 Snow Globes and Cozy Scarves. You can also earn them in play, so they never block a level.
Your progress stays on your phone. Privacy Policy
Questions
When can I play it?
Snowpack Hop is coming soon to the App Store for iPhone. The download link will appear at the top of this page on launch day.
Which devices?
iPhone only. It is played in portrait with one hand.
Does it work offline?
Yes. Every level plays without a connection. The App Store is used only when you buy something or restore a purchase.
What data do you collect?
None. There is no account, and progress is saved on your device only.


